Asset Black Mage Effect Set for realistic RPG gamesRender pipeline compatibility Package dependencies1QUICK LOOKDescription Asset includes: – 10 amazing effects that consist of several prefabs – 10 unique icons specially created for this asset – 12 high quality SFX – HQ PBR Fantasy staff asset as addition. URP and HDRP supported PC/Consoles/Mobiles/WebGL/VR supported. Support package for HDRP ..
Category : Particles
Asset “Uni Bullet Hell” is 2D bullet hell’s shot pattern system for Unity. You can create various bullet patterns simply by adding script component of shot patterns. *You can set 2D sprites or 3D models for bullet prefabs. *Customizable a various bullet param in inspector.bullet num, bullet speed, angle, accel speed, accel turn, pause and ..
Asset PRO Effects: Sci-fi Shooter FX will upgrade your First Person Sci-fi Shooter to a new level. Demo download Features:* 19 Game-Ready effects for player weapons.Each effect contains muzzle flash, projectile and impact.* 6 shell types.Each shell type has animated spritesheet.* 4 types of decals for metal surfaces (with animated emission)Each type contains 4 different ..
Asset Spark your game with procedural magic effects, make a fire fighting simulation or puzzle players with elemental interactions, Magio can do it all.Render pipeline compatibilityDescription 💡 Bring your scenes to life with procedural interactive effects. URP & HDRP. Spark your game with procedural magic effects, make a fire fighting simulation or puzzle players with ..
Asset HDRP, URP and LWRP are supported Fully customizable and optimized ForceField VFX Pack. We made all shaders and materials extremely tweakable, so you can create your own unique effects very easily. Almost every parameter can be adjusted. All of these effects will fit in every game, a stylized or realistic one. This package also comes with a collection ..
Asset HDRP, URP, and Standard (Built-in) pipeline support Highly customizable pack of VFX and additional bonus assets. The perfect balance between “stylized” and “realistic”, these effects will fit perfectly in almost any game. No scripts used in any of the effects, only particle systems, and animator components. Prefabs are 100% perfectly scalable, preserving all component size ratios. Asset DOCUMENTATION is ..
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