Creator : Candy Smith
Version : – – Version: 2.3.2 – – Mar 17, 2020 – –
Description :
New update. What’s new:Ver 2.3.2Fixed: aspect ratio on new devicesFixed: Some issues with Ingredient and star countersFixed: rewarded ads buttonVer 2.3.1Fixed: ingredient scoring stuck on level 15UI close button adjusted for 18:9 resolutionVer 2.3Added: expandable targets. You can customize and combine targets for any levelVer 2.2.5Fixed: first importing sometimes has an issue with Unity IAPVer 2.2.4Changed: Package bomb sound effectFixed: rewarded adsFixed: Unity 2019 supportFixed: define symbolsVer 2.2.3Added package for Unity 2018.3.x to avoid updating issues.Fixed: Facebook cross-platform sharing updatedAdded: amount per day, hour, minute to limit rewarded ads showingVer 2.2.2Added: automatically detect a portrait aspectFixed: android key set to default to prevent building errorFixed: completing levelFixed: rewarded ads admob and Unity conflictAdded: Again method to the AnimationManager.cs to restart levelFixed: background index out of range if more than 100 levelsVer 2.2.1Added: privacy policy (GDPR). To the main scene. Ver 2.2Added: rewarded video adsFixed: iPhone x (main and game scenes)Ver 2.1.6Fixed: total scores cloud sync after offline sessionFixed: admob updatedFixed: friend avatars resolution set to 128x128Changed: Create Gamesparks game added to game editorFixed: score positionGems and boosts enabled by defaultFixed: Unity 2018 supportVer 2.1.5Fixed: Update target in menu for next levelAdded: iOS rate linkFixed: to early moving items caused hangFixed: Gamesparks new api supporting, config.jsonAdded: supporting of iphone X/ galaxy s8Ver 2.1.4Added: supporting galaxy s8 resolutionFixed: leadboard offsetFixed: Facebook with Unity 2017Fixed: Gamesparks 5.5.6 (game.scene)Changed: Facebook sharing (added path into editor)Ver 2.1.3Fixed: Facebook auto authorisation after second enterAutodelete doublicated librariesSupporting Unity 2017Ver 2.1.2Fixed: currency savingFixed: hiding gems if in-apps not enabledFixed: stars and label reset after change levelFixed: some leadboard bugsFixed: Name ‘GooglePlayServices’ does not exist unityVer.2.1.1Fixed: Chartboost enablingVer.2.1Fixed: Networking library errorAdded: Next levels dialog without entering mapVer.2.01Fixed: map borders changingFixed: facebook 7.9 settings errorVer.2.0Added: Leadboard on level between friendsAdded: Facebook player and friends icons on mapAdded: Facebook logout buttonAdded: Clear player prefs button in editor->settingsFixed: some bugsVer.1.6.2Fixed: showing adsFixed: facebookVer.1.6.1 (08-12-2016)1. Fixed: Facebook sharing app name2. Fixed: Some ads worked regardless frequency value3. Fixed: ingredients and stripped item can’t be switched without matching4. Fixed: Ice block behaviours5. Fixed: ingredient falling check win or lose6. Fixed: Thriving block covers only simple items7. Improved plugins integration. Just import plugin. No need to enable or disable it.8. Effect for lollipop booster was improvedVer.1.6 (2016.06.04)1. Fixed: sometimes items stuck in one square2. Fixed: purchased boost items not disappear after no match3. Added: visual tutorial4. Changed ads frequency, now it is frequency of calling particular ad. In example you need to lose 4 times to get an ad.5. Fixed: bugs with searching combines.6. Fixed minor bugsVer.1.5 (01.04.2016)1. Fixed: Sync sound of stars in winning menu2. Added: control of ads frequencyVer.1.4.1 (2016.03.07)1. Fixed: power items can stuck in ice block2. Fixed: Adding new level3. Fixed: showing rate popup restored4. Fixed: in-apps error fixed5. Fixed: auto login to facebook if sharing pressedVer.1.4 (2016.03.01)1. Fixed: Map timer reset after quit.2. Fixed: depending of the editor from absolute path3. Fixed: Unity ads works with old and new accounts4. Deleted: Plugins folder. Every plugin installs by request from editor.5. Added: Ads controller. Show ads where you want by selecting game event.6. Renamed: Reward class to RewardIcon7. Replaced: Unity In-apps instead Open IAB. Unity In-apps integrated.8. Added: Help buttons and Help section in editor9. Updated documentation 10. Added: auto opening game scene and help editor window from starting project11. Added: smooth moving mapTo update: I advice you to create new project. But if you want to update your current version do next:Delete next folders inside Assets and inside Assets/JellyGarden: Plugins, Chartboost, FacebookSDK, GoogleMobileAds, Standard AssetsYou can import just next folders: Scripts, SmartLevelsMap.During importing to old version Unity can crash but never mind about it just restart Unity.Ver.1.3.1 (2016.02.03)1. Fixed: Camera not follow player sometimes.2. Fixed: Unity ads button not appear sometimes.3. Minimum requirements up to Unity 5.3, android sdk 23 api version.Ver.1.3 (2016.01.14)1. Updated: Facebook SDK ver. 7.32. Updated: ChartBoost SDK ver. 6.0.23. Fixed: Editor saving issue in Unity 5.34. Fixed: Unity ads rewarded video showingTo update: please delete Facebook and Plugins/Android/Facebook folders.Ver.1.2.11. Added option starting count of gems “Start gems”2. Added option “Losing a life every game” or just only after level fail3. Not crashes if you don’t have Unity ads gameID4. Fixed bug with negative moves in collecting levels.Ver.1.21. Back button – improved;2. Sound issue on map;3. Level complete bonus items depends from the rest moves amount;4. Support Unity3D 5.2.
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