Rhythm Game Starter

  Asset, Unity3D

 

Creator : BennyKok

Version : – – Version: v0.10.1 – – Sep 6, 2021 – –

Store Asset

Description :

[0.10.1] (2021-09-05)

Features

[0.10.0] (2021-07-26)

Features

* demo-selection:

* demo: fix orientation for the demo on iOS platform.

* effects will follow correct scale if the rgs core is being scaled

* rename tag variable in TriggerState.cs to colliderTag

* reset combo when the song starts

* colorful-demo: resetting labels and display on song start

* missing PlaySong(songItem) method for UnityEvent

* scaling on entire track parent, the individual track will work out of the box

* ScreenOrientation enum update

[0.9.1] (2021-06-2)

Bug Fixes

* Default project settings to use InputManager, avoiding InputSystem’s dependencies, which can be enabled if needed.

[0.9.0] (2021-05-28)

? BREAKING CHANGES

* input related component has been refactored

Features

* support for InputSystem’s EnhancedTouch

* support for InputSystem’s PlayerInput & InputActionAsset

Bug Fixes

* editor: label display problem in Recorder script

* reset score when the song begins to play

* reset stats property when restarting

[0.8.1] (2020-12-26)

Features

* able to change sequencer item limit in the editor

Bug Fixes

* demo: description label / play button order

* editor: tweak title color in editor light mode

0.8.0 (2020-10-20)

Features

* rhythm-core: option to PlaySong with a specificStartTime

* editor : color highlighted title for core components’ inspector

* editor: new responsive foldout update for all editors

* editor: new wizard window design, update wizard links

* editor: new help comment style, able to hide help display

[0.7.0] (2020-09-19)

? BREAKING CHANGES

* folder reorganized

[0.6.0] (2020-09-18)

Bug Fixes

– **midi:** make sure keeping detected TimeSignature & TimeDivision unchanged

– 6 track prefab swapped track position

Features

– added autoTimeScalePause in SongManager

– added UIEventTrackTrigger

Refactor

– Removed singleton design, allowing multiple RhythmCore prefabs