Creator : BennyKok
Version : – – Version: v0.10.1 – – Sep 6, 2021 – –
Description :
[0.10.1] (2021-09-05)
Features
[0.10.0] (2021-07-26)
Features
* demo-selection:
* demo: fix orientation for the demo on iOS platform.
* effects will follow correct scale if the rgs core is being scaled
* rename tag variable in TriggerState.cs to colliderTag
* reset combo when the song starts
* colorful-demo: resetting labels and display on song start
* missing PlaySong(songItem) method for UnityEvent
* scaling on entire track parent, the individual track will work out of the box
* ScreenOrientation enum update
[0.9.1] (2021-06-2)
Bug Fixes
* Default project settings to use InputManager, avoiding InputSystem’s dependencies, which can be enabled if needed.
[0.9.0] (2021-05-28)
? BREAKING CHANGES
* input related component has been refactored
Features
* support for InputSystem’s EnhancedTouch
* support for InputSystem’s PlayerInput & InputActionAsset
Bug Fixes
* editor: label display problem in Recorder script
* reset score when the song begins to play
* reset stats property when restarting
[0.8.1] (2020-12-26)
Features
* able to change sequencer item limit in the editor
Bug Fixes
* demo: description label / play button order
* editor: tweak title color in editor light mode
0.8.0 (2020-10-20)
Features
* rhythm-core: option to PlaySong with a specificStartTime
* editor : color highlighted title for core components’ inspector
* editor: new responsive foldout update for all editors
* editor: new wizard window design, update wizard links
* editor: new help comment style, able to hide help display
[0.7.0] (2020-09-19)
? BREAKING CHANGES
* folder reorganized
[0.6.0] (2020-09-18)
Bug Fixes
– **midi:** make sure keeping detected TimeSignature & TimeDivision unchanged
– 6 track prefab swapped track position
Features
– added autoTimeScalePause in SongManager
– added UIEventTrackTrigger
Refactor
– Removed singleton design, allowing multiple RhythmCore prefabs
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