Timers & Clocks

  Asset, Unity3D

 

Creator : TurnTheGameOn

Version : – – Version: 1.3.2 – – Sep 17, 2021 – –

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Description :

Version 1.3.2� Removed ‘Event System’ object from demo scenes, this was unused, and causes errors when only using the new input system.Version 1.3.1� Added ‘Loop’ option to Timer.Version 1.3.0� Timer script refactor.� Updated tutorial.� Updated documentation.� Added comments to Timer methods.� Added UI Digital Timer prefab.� Added 3D Digital Timer prefab.� Added tooltip descriptions to Timer script.� Removed Timer.setCountUpStartTime option, Timer.startTime is now always exposed.� Removed Timer prefab from Resources folder, it’s now in the prefabs folder, renamed to ‘UI Digital Timer’.� Removed Timer Format options, all formatting options are now controlled via ‘Display Options’.`� Moved Enums to their own script files.Version 1.2.0� Updated tutorial.� Updated documentation.� Increase max TimerSpeed from 100 to 10000.� Add 3D Analog Stopwatch prefab.� Add UI Analog Stopwatch prefab.� Changed Timer variable setStartTimeForCountUp name to setCountUpStartTime.� Moved Destroy Objects function to it’s own class.� Moved Load Scene function to it’s own class.� Fixed a bug where using a timer without a text component assigned would not properly output non-system time to analog prefabs.� Fixed a bug where some Timer properties were not properly serialized and did not support undo/redo or trigger a scene change.