MFP: Multiplayer First Person

  Asset, Unity3D

 

Creator : Lovatto Studio

Version : – – Version: 2.1.7 – – May 24, 2021 – –

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Description :

2.1.7Fix: Player stay alive when health is less than 1 but > 0 (by decimals).Fix: Issue that causes that player not to be able to interact with doors or other pickable objects when a dragging object falls.Improve: Add fullscreen mode setting.Fix: Duplicated resolutions settings in some device’s screens.2.1.5-Fix: Typecast error in newest version of Photon PUN.-Improve: Add option in GameData to allow master client start the match without require to all players to be ready.-Fix: Authentication error when leave a room and join to the lobby.-Fix: Players show stand up inside the vehicle when a player enters the room and an existing player is in a car.-Fix: Available room list doesn’t show after leaving a match (Since Photon 2.25++)-Fix: Vehicle icons shows in the spawn selector even when the vehicle is used by another player.2.1-Upgrade: Unity 2018.4 as the minimum version.-Improve: Now you can spawn directly in empty vehicles from the spawn point selector screen.-Improve: Added new spawn type ‘InDifferents’ this method ensures that each player spawns in a different spawn point at the start.-Added: Private Rooms, now you can create private rooms by setting a password in the room creation menu.-Improve: Post Processing Stack Updated to V2 using UPM.-Fix: All CS0649 warnings.-Add: Photon Offline Support, now you can play the room scenes directly without connecting trough the lobby when Offline Mode is Enable in GameData.-Added: South Africa, Russia, and Russia East available servers.2.0Fix: Room List only shows the lasted created room.Fix: Connected To: (Region) always appears as NONE instead of the server region name.Fix: Quick play matchmaking was not joined players to the pre-match menu when there was a room created.Fix: Player Count was not begin update in pre-match menu.Fix: Kick button appears for Non-Master Clients in pre-match menu.1.9.9Fix: MinDrawer Error in Unity 2018.3++Fix: Error when local players get killed inside the vehicle.Fix: Vehicle camera doesn’t display correctly if the player has used a passenger seat before.1.9.7Fix: Sometimes when entering in the passenger seat and then in a driver seat the passenger camera gets enabled.Upgrade: Unity 2017.4 as minimum version.1.9Add: Player Selection, now can add different players models so players can select in a menu in lobby.Add: Vehicle Damage system, now vehicle received damage by collision and these explode when health < 1Add: Auto-re spawn system for vehicles when one these get destroyed.Add: SpawnPoint selection screen (option), if you set this the player can select where spawn the first time.Fix: Vehicle audio only play if the Game view camera (from editor) is near to the vehicle.Upgrade: To Unity 5.6 as minimum version.Add: Factor Area, these items can be place all over the map, when players enter in it'll apply a force in the direction of the arrow to the player and or vehicle.Improve: Vehicle Camera, now are only one vehicle camera instead of each vehicle have they own (for driver only).Improve: Now vehicle camera detect collisionsAdd: Drag gable objects, now can create drag gable objects and every player can grab they and sync position over network.Improve: Better vehicle movement synchronization, now vehicles don't have the jiggle movement on high speeds.Add: Camera transition when player enter in vehicle.Improve: Remove the legacy post-process effects and replace with PPE Stacks V1.Fix: Issue that cause players not enter in the right passenger seat after enter in various seats.Improve: Now network vehicle values are apply in FixedUpdate to better match with the local physic movement.Improve: Vehicle collision force calculation.Add: Infinity time as option for room creation, with this the game will not end until no one player are in room.Fix: Jet automatically slide forward on start.Improve: Now doors are automatically added in the door manager list.Improve: More smooth front wheels rotation in network players.Improve: Network player footsteps.Fix: Players can create rooms after leave a 'pre-scene' lobby.1.8Mayor Change: Upgrade to Photon PUN 2, which causes a series of changes in the structure of the code but with the same functionality and better performance in some cases. Add: Simple door, multiplayer simple doors that sync and buffered all doors states in the map locally to not saturated buffered server memory.Improve: Now player turning the steering wheel with the hands movement.Fix: Press multiple times the "Start" button in the pre-game lobby causes the countdown to accelerate.Improve: New network player position calculation algorithmic.1.8Add: Player Damage system.Add: Buggy vehicle for show the new driver and passenger system.Improve: Merge Car and Jet manager script to a most optimize and most easy to edit script (bl_VehicleManager.cs)Improve: Create a vehicle UI to manage all ui and not require assign on vehicle scripts.Add: 'InstantSpawn' option in bl_GameController.cs for spawn player right when enter in the room.Improve: Now you can select the Key to enter in vehicles from inspector of bl_VehicleManager.csAdd: Fall Damage.Add: Health Bar UI above the player.Improve: Now player driver can be visible locally and remote inside of vehicle.Improve: Now can death inside vehicles and re spawn.Improve: Passenger System, now is much more smooth sync and can create seat for vehicles much as you want.Improve: Now players can be visible when they are inside of the vehicle.Improve: Better Heat Look more optimize and with IK support.1.7- Improved: Pre-Scene Menu- Update to Photon 1.84.1- Add: Round Time and Max Players info in pre-scene menu.1.6.9Fix: Kick button appear in Master Client in pre-scene player list.Update: Particle API from unity 5.5++Add: A startup editor script for add the "NetworkPlayer" tag automatically on launch the asset in the first time.1.6.7Updated: to version 1.80 of PUNAdd: 'Quick Play' option in main menu, join to an available room or create one automatically.Fix: CrossInput scripts error in unity 5.5Add: 2 new region to connect: India and South Korea.Fix: Error in photon 1.81.6.1Fix: Error with version 1.75 of PUN.1.6- Add: 3 new region to connect: Canada, South America and USA West.- Add: Footstep for player depend of tag.- Improve: Support Unity 5.3++ SceneManager.- Fix: When Match time finish, return to the scene 0 instead of scene name in inspector.1.5.92Fix: Error in last version of Photon.Update to Photon Unity Networking v1.731.5.9Fix: Grammar error, thanks to Joel.Fix: Photon status text position.1.5.8Improved: Player Network animation, now use blend tree.Improved: Better directional movement sync.Improved: Now can pickup items with vehicles.Fix: Lobby background scale.