Creator : InnerSystems
Version : – – Version: 2.6.2 – – Apr 22, 2016 – –
Description :
2.6.2-Minor feedback change2.6.1-Fixed scene loading problem2.6-Teamwork tools-Improved project loading/creation reliability-Improved error handling-Minor undo bug fix-Fixed missing pictures in introduction window2.5.2-Fixed bug with InAudioNode fields in prefabs.2.5.1-Added optional delay between tracks in Playlist.2.5.0-Music playlists! Add a Playlist to a game object-Fixed problem with icon in Unity Free-Fixed problem with event stop-Bug fixes2.4.0-Added introduction window-Added empty data when creating initial project-Fixed problem when undoing deleting children of the ‘random’ audio node-Improved audio parameters drawer-Added audio mixer to audio parameters-Minor reorganization2.3.9-Fixed bug with playing/pausing empty music groups-Improved error reporting in a few cases.2.3.5-Added AudioParameters for all play methods-Added PlayFollowing() which doesn’t die -when the GO it follows gets destroyed-Deprecated PlayAttachedTo(…) in favor of -PlayFollowing()2.3-Added volume control for all folders (you -will have to set the volume again)2.2.2-Fixed bug with fade in/out2.2.1-Fixed problem with audio mixers -Fixed small compile bug for Universal Apps2.2-Direct feedback window-Overall usability improvements -Send music & node to event window without drag-n-drop-Can now set samples to skip music clips-Dragging clip to music-Better GUI for clips in music-Fixed rare bug with playing music-Fixed problem if some data is missing2.1-uGUI integration-Version checker-Reordering via drag-n-drop-Cleanup of component menu-Play persistent across scenes-Improved reliability of project-Much improved drag & drop-Remembers scroll position & selected nodes2.0-Remastered for Unity 5-Completely new Music system-Highly improved audio clip loading-Event Actions for music with playback and volume control-Improved GUI
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