JSON .NET For Unity

  Asset, Unity3D

 

Creator : parentElement, LLC

Version : – – Version: 2.0.1 – – Nov 8, 2017 – –

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Description :

=== Version 2.0.1 ===** Expanded Legacy support to Unity 4.6 and above (previously was 4.7.2 and above)** Added tvOS Platform Mapping** Changed DLL Versions to 8.0.0.0 to match versioning semantics of official JSON .NET Release** Fixed a bug where runtime errors were thrown on consoles due to generic IEquatable(Of T) usage.** Changed Assembly loading to improve loading of classes from external assemblies=== Version 2.0 ===Completely ported from the ground up. Now precompiled and based on Json .NET version 8.0.3 with the latest changes=== Version 1.5.0 Change Log ===* Added WebGL Support* Added platform defines for Xbox One, PS4, Xbox 360 and PS3*Fixed Vector converters to properly serialize only x, y, (z), and (w) properties for the specified vector type.* Fixed BSON Bug that prevented byte arrays from deserializing.* Fixed bug with JSONNET_XMLDISABLE define that caused compilation failure in the editor.=== Version 1.4.0 Change Log ===[Platform] Added Support for Windows Phone 8.1 Project[Platform] Added Support for Windows Store Apps 8.1 Project[Platform] Added Support for Windows Store Universal Project[Misc] Performance enhancement for iOS on Unity 4.5+ when working with collections.[Misc] Changed Attribute usages to fully qualified System.Attribute to avoid conflicts with any class called Attribute that is not namespaced (defined in Global Namespace).[Feature] Added example Converters in the Extras folder for Vector2, Vector3 and Vector4 to only serialize the x, y, z and w properties.=== Version 1.3.6 Change Log ===[Feature] – Multidimensional Array Support[Feature] – BitArray Support[Bug Fix] – Time zone exception in Windows Phone 8 has been fixed[Bug Fix] – Fixed edge case where iOS still threw System.String does not implement IEnumerable[Bug Fix] – Fixed edge case where external assemblies on Android sometimes did not load[Bug Fix] – Fixed Windows Store Apps compile to account for Unity change in 4.3.3[Bug Fix] – Fixed JObject property removal on Web Player=================================Version 1.3.5=========Added stripping support. Now supports micro mscorlib on Android and down to Byte Code (but not micro mscorlib) on iOS.Fixed an error in the Polymorphism sample that wasn’t actually deserializing as the child.Version 1.3.3=========WebPlayer: Fixed direct jObject supportWebPlayer: Fixed support for nested collectionsiOS: Fixed support for IEnumerable with a Enum type.Version 1.3.1=========Full support for WinRTRevamped and simplified folder structure.Web Player Dictionary bug fixVersion 1.2.3=========Fixed support for Windows Phone 8Version 1.2.1=========Improved multi-target support (Now supports both Full Framework and Subset on iOS)Improved support for serialization of classes from external assembliesAdded special case handling for Color struct to eliminate circular reference errors.Version 1.1.0=========Corrected bugs with incorrect platform symbolsImproved Android supportAdded WCF Data support via:- DataContractAttribute- DataMemberAttribute- EnumMemberAttributeCreated new test cases to cover previous bugs.Version 1.0.1=========Update to address IOS 5 bug with IEquatable