Creator : Valve Corporation
Version : – – Version: 2.7.3 (sdk 1.14.15) – – Feb 23, 2021 – –
Description :
See full changelist in the included readme or on the github repo: https://github.com/ValveSoftware/steamvr_unity_plugin/blob/master/Assets/SteamVR/readme.txtChanges for 2.7.3 * Fixing Legacy VR Mode (Unity 2019 and below)Changes for 2.7.2 * Updated sdk header to 1.14.15 * Moved OpenVR Unity XR package to a tarball included in this project instead of NPM per Unity’s new TOS. * Fixed skeleton poser crash bug #876 * Fixed WebGL builds failing * Unity XR: Fixed issue with other platforms not building with the package installed. * Unity XR: Fixed issue with unity editor crashing on init for some people. * Removing app key from binding files on build (fixes some scenarios where an indev binding file wouldn’t apply to a released app) * Retargeted some DLLs to not cause issues on other platforms * Fixed an issue with some builds where the settings file wouldn’t copy over properly. * Removed some resolution dialog recommendations for 2019+ * Reworked the auto-enable-vr systems to be easier to manage in the future and cause less problems in the present. * Added initialPriority to SteamVR_ActivateActionSetOnLoad. Thanks for the pull request @shiena * Fixed ControllerButtonHints for URP, Thanks again for the pull request @shiena * Added RemoveAllListeners to each action type for easy delegate disposal. Thanks for the pull request @Extrys * Unity XR: Fix for laptops not always using the correct video card * Unity XR: Fixing IL2CPP issue with builds * Unity XR: Enabled user presence detection via the userPresence feature. * Unity XR: Temporary fix for Unity XR Settings reverting to defaults when users hit play in the editor and have the window open.
Recent Comments