Creator : Enox Software
Version : – – Version: 1.2.2 – – Dec 29, 2020 – –
Description :
1.2.2[Common]Updated for OpenCV for Unity v2.4.2.( This asset requires OpenCVforUnity2.4.2 or later.)[Common]Refactored the script.1.2.1[Common]Fixed FaceTrackerARExample.1.2.0[Common]Updated for OpenCV for Unity v2.3.8.( This asset requires OpenCVforUnity 2.3.8 or later.) 1.1.9[Common]Updated for OpenCV for Unity v2.3.3.( This asset requires OpenCVforUnity 2.3.3 or later.)1.1.8[Common]Updated to WebCamTextureToMatHelper.cs v1.0.4. [WebGL]Fixed WebCamTextureFaceTrackerExample and FaceTrackerARExample for WebGL platform.1.1.7[UWP]Fixed for UWP.1.1.6[Common]Changed the name of asset project.(“Sample” to “Example”) [Common]Fixed WebCamTextureHelper.cs. 1.1.5[Common]Updated WebCamTextureToMatHelper.cs.1.1.4[Common]Added AutoResetMode. 1.1.3[Common]Improved the processing speed slightly. 1.1.2[Common]Changed namespace to OpenCVFaceTracker.(To avoid namespace and classname conflict.)[Common]Fixed CS0618 warnings: `UnityEngine.Application.LoadLevel(string)’ is obsolete: `Use SceneManager.LoadScene’.1.1.1[Common]Added namespace. [Common]Added flipVertical flag, flapHorizontal flag and GetWebCamDevice() method to WebCamTextureToMatHelper.cs. 1.1.0[Common]Changed to methods of moving the AR object.1.0.9[Common]Support for �OpenCV for Unity 2.0.0�. 1.0.8[Common]Fixed WebCamTextureToMatHelper.cs.(Add didUpdateThisFrame () method)1.0.7[Common] Renewed the samples using WebCamTextureToMatHelper.(Supports all screen orientation.) 1.0.6[Common]Change to use uGUI in SampleScene.1.0.5[iOS]Fix WebCamTexture bug of SampleScene in Unity5.2. 1.0.4[Common]Rewrite SampleScene.
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