Category : Development

  Creator : Awesome Technologies Version : – – Version: 1.5.5 – – Jul 27, 2021 – – Store Asset Description : Supporting Unity 2020.3 LTS and Unity 2021.1Fixes-Fix for a resource load bug that could happen on newer unit..

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  Creator : Procedural Worlds Version : – – Version: 2.2.5 – – Aug 16, 2021 – – Store Asset Description : v 2.2.5 Minimum Unity Version 2019.3 This generation of Gaia supports Unity 2019/2020 and has reached end of life. For access to the latest cool developments including our new procedural world designer please ..

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  Creator : Cloudwalkin Games Version : – – Version: 2.7.0.2 – – Dec 20, 2021 – – Store Asset Description : *********Update Procedure************ Versions < 2.4 delete the /HurricaneVR/Framework/Shared folder. Versions < 2.5 delete /HurricaneVR/Samples 2.7 Fixed an issue with the input manager where OVRInputs wouldn’t work if the controller connected late. Fixed an ..

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  Creator : Knife Entertainment Version : – – Version: 1.1 – – May 15, 2020 – – Store Asset Description : 1.1* Fixed ‘PortalTunnelStarter’ prefab’s default values* Added Portal View material without distortion1.0:* Fir..

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  Creator : Code Respawn Version : – – Version: 1.18.1 – – Dec 14, 2021 – – Store Asset Description : Version 1.18.1==============* Critical Fix: Editor code in one of the samples was causing build issues* New: SnapGridFlow builder query interface* New: SnapGridFlow builder landscape transformer* New: SGF items spawned by the theme engine ..

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  Creator : Michsky Version : – – Version: 4.4.5 – – Jul 6, 2021 – – Store Asset Description : v4.4.5 � Added full support for the new input system � Fixed minor editor issues v4.4.4 � Added full support for the new input system � Fixed minor editor issues v4.4.3 � Added delay ..

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  Creator : Noble Whale Studios Version : – – Version: 3.39 – – Nov 10, 2021 – – Store Asset Description : Added support for Netcode for Gameobjects (Previously MLAPI) Now caching transform in some networking systems for minor performance improvement. Attempting to handle registering message handlers better in Mirror. Namespace for MLAPI message ..

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